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FEV VIRTUAL ENGINE 虛擬發(fā)動(dòng)機(jī)

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From Concept Analysis to Advanced Engineering Simulation. Virtual Engine has been developed with the goal to easily incorporate virtual prototyping methods into the engine-development process. Virtual Engine fills the gap between specialized inter...

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From Concept Analysis to Advanced Engineering Simulation. 

Virtual Engine has been developed with the goal to easily incorporate virtual prototyping methods into the engine-development process.

Virtual Engine fills the gap between specialized internally developed tools and powerful multi-purpose simulation software packages, such as MSC Adams™.

During any stage of the powertrain development process, Virtual Engine lets users quickly optimize the performance of individual powertrain components, subsystems or even complete engines. This is achieved by applying the profound engine-specific knowledge from a leading powertrain specialist to the generic Adams™ simulation environment. The result is a process-tailored interface and architecture, which perfectly matches the requirements of the powertrain engineering community. Special emphasis within the process is given to the refinement. The primary aim of Virtual Engine is to support all of the development phases of engineering from low-end simulations for concept analysis to advanced simulations for verification of designs, using one tool. FEV uses a closed loop approach, which means that there is no need to change the working environment, because it allows data to be reused and refined at any point when it is appropriate.

Continuous support for the engineering process is provided by a step-by-step refinement of the concept to whatever level of detail is required at a certain point in the powertrain’s development. 

To achieve this support, a collection of engine specific elements has been introduced, which take into consideration best modeling practices.

The Virtual Engine simulation environment enables engineering teams to predict, refine, and optimize the dynamic performance of powertrain systems as part of an overall vehicle design or embedded into any other engine application. Users can combine their designs of individual powertrain components and subsystems into a complete engine dynamics simulation. Virtual Engine enables engineers to solve problems regarding the structural load, life, durability, vibration, and performance of powertrain systems, within the given cost, weight, and packaging constraints.

Virtual Engine follows user-centric design

Virtual Engine features user interfaces specifically tuned to the standard methods and procedures of powertrain development teams. The users benefit by quickly becoming productive with the software, even with little formal training.

Virtual Engine is designed from the bottom-up for building and testing powertrain concepts. It lets users quickly optimize the performance of individual components, engine subsystems, as well as the complete powertrain during any stage of development.

Virtual Engine offers specialized solutions for simulations typically employed during powertrain engineering, such as cranktrains, valvetrains and all types of timing and accessory drives.

Virtual Engine is built on solid ground: Powered by MSC Adams™

Virtual Engine uses MSC.Software’s flagship Adams™ software as its core dynamic solver. Adams™ is a general-purpose Multi-Body Simulation (MBS) tool that has become the world’s most widely used and trusted mechanical simulation system. It is recognized worldwide as the de facto standard for system-level virtual prototyping in the automotive industry.

Powertrain Specialists designed Virtual Engine to fulfill their engineering requirements and practical needs.

The development of Virtual Engine grew out of a challenge faced by leading automotive manufacturers. Starting in 1998, a consortium of European OEMs, system suppliers and engineering partners began to develop their specific requirements for a new generation of powertrain synamics simulation software. MSC and FEV combined their strengths in simulation software and engine development knowledge to develop this new technology under the brand Adams/Engine. By end of 2008 this partnership reached a new level, with the introduction of FEV Virtual Engine Powered by ADAMS™. Additional information on this topic is available by clicking on the attached link for the corresponding press release .

 

Today, FEV retains the responsibility for developing, enhancing and supporting the product. The partnership with MSC.Software combines best-in-class multi-body dynamics technology and leading powertrain engineering domain knowledge to breed the preferred engineering tool for powertrain simulation.

MSC.ADAMS is a MSC.Software Enterprise family product. MSC, MSC.ADAMS, ADAMS and ADAMS/Car are trademarks of MSC.Software Corporation or its subsidiaries in the United States and other countries.

 


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